﻿
namespace GameEngine.Clients.Silverlight.View
{
    using GameEngine.Clients.Silverlight.View.Components;
    using GameEngine.Model;
    using GameEngine.View;
    using System.Windows;
    using GameEngine.View.Components;

    //Buildings or units or natural resources or actors
    public class SilverlightWorldMediator : WorldMediator<int, FrameworkElement>
    {
        public SilverlightWorldMediator(IWorldDataProxy<int> world,
            MapMediator<int, FrameworkElement> mapMed,
            IThingMediator<int, FrameworkElement> itemMed, IWorldView<int, FrameworkElement> worldView)
            : base(world, mapMed, itemMed, worldView)
        {
        
        }
    }
}